C.314
PROFESSIONAL TABLETOP CD PLAYER
USER MANUAL
INTRODUCTION
Thank you for purchasing Stanton’s newest innovation in professional tabletop CD players. The C.314 offers up hot new features and sleek design with
unmatched reliability, engineered to bring ultimate performance and control to even the most discerning artist.
Designed for DJs who want to play and scratch CDs just like vinyl, our flagship tabletop CD player features a large touch-sensitive jog wheel, making it
possible to mix, scratch, and beat juggle just like using a turntable. An easy to read blue LCD display with a track position marker, along with adjustable
pitch range, key lock, pitch bend, and reliable, anti-shock playback with auto cue and instant playback offer even more control and flexibility. The C.314
even goes a step further by adding MP3 playback, onboard sampling with four trigger buttons and cue memory plus seamless looping, 7 high quality DSP
effects, and an S/PDIF digital output-expanding your creative possibilities beyond that of traditional turntables. Thoughtfully designed and engineered to
give you the most intuitive experience possible, the C.314 delivers all these features in a logical layout with quality components, all at an affordable price.
Congratulations on your Stanton purchase, and welcome to a new level of professional quality sound performance!
MAIN FEATURES
• MP3 Playback up to 320Kbps with Folder and Track browsing
• 10 seconds of anti-shock memory
• Instant start
• Seamless looping
• 4 memory pads for saving loops, cue points, or samples
• Touch-sensitive jog wheel for scratching and beat juggling
• Easy to read LCD display with visual marker for track position
• Adjustable pitch range (+/- 8%, 16%, 25%, 100%) with Key Lock
• Pitch Bend : Up to +/- 8% via buttons; up to +/- 100% via jog wheel
• Reverse play
• Vinyl Mode with adjustable platter start / brake speed
• Auto and manual BPM function
• S/PDIF digital output
• Onboard sampling with four user-friendly trigger pads and cue memory
• 7 high quality DSP effects: Manual Filter, Auto Filter, Echo, Phase, Flanger, Transform, and Pan with auto beat-sync and jog wheel control
• Auto cue function (-48 dB)
• Fast track seek via jog wheel
• Selectable elapse, remain, and total remaining time display
• Single or continuous play
• Fader start / Relay Play
• 6 beat-sync time parameters for FX: 1/4, 1/2, 3/4, 1/1, 2/1 and 4/1
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CONTROL OVERVIEW
1. TIME – Switches the time value displayed in the LCD between elapsed
track time, remaining track time, and the total remaining time for the
entire disc. Markers next to the time readout indicate which of these
modes is enabled.
4. TOUCH REWIND - Enables the jog wheel to facilitate beat juggling by
simply tapping the surface area of the jog wheel. Touching and releas-
ing the jog wheel once will return playback to the last marked Cue point.
5. VINYL - Enables the touch sensitive jog wheel (#21) to respond like a
turntable. During normal play mode, touching the platter will pause play-
back, and moving the platter forward or backward will create scratch
sounds.
2. REPEAT – When in SINGLE mode, the unit will repeat the current song.
In Continuous mode, the unit will repeat the entire disc.
3. CTN/SGL – Toggles between Continuous and Single play modes.
Continuous mode operates like a normal CD player, playing the entire
disc without stopping. Single mode only plays one track at a time,
returning to the Cue point when the track is completed. The LCD will
display “SINGLE” when in that mode.
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6. BROWSE – This button activates the browsing feature. As the name
goes, it allows you to browse the tracks on your CD without actually
selecting each one as you go down the list. With this function active,
turn the encoder to browse, and push on the encoder to select. This
function works with both MP3 and audio discs.
20. PITCH LOCK BUTTON – When illuminated, the pitch control is locked
at 0%, regardless of the pitch slider’s position.
21. JOG WHEEL – This touch-sensitive wheel has multiple functions:
a. When in pause or cue mode (without vinyl mode engaged), the jog
wheel can be used as a frame search control, allowing you to set it to a
specific point (frame).
b. During normal playback (without vinyl mode engaged), the wheel works
as a pitch bend, similar to a “push” or a “drag” on a turntable. Turning
the wheel counter-clockwise temporarily slows down the playback
speed according to the speed, velocity, and duration that’s applied to
the wheel. Turning the wheel clockwise temporarily speeds up the play-
back speed. Pitch will return to the current setting when the wheel
stops.
7. FX TIME ENCODER – This multi-function encoder controls various
parameters of the unit, depending on the selected mode: FX Time,
Sampler volume, Vinyl start time, and MP3 browsing. See operating
instructions for further explanation.
8. MINUS BUTTON – Moves the Time Division Indicator (#10) to the left
[for use with the DSP FX (#14)].
9. LCD DISPLAY – Shows various information on the status, modes, and
functions of the unit.
c. When in VINYL mode, the top platter acts just like a vinyl turntable, mov-
ing the playback position forward or back in response to your move-
ments. The outer jog wheel still performs the pitch bend function (or
effects ratio when Jog is on).
d. TOUCH REWIND mode is similar to vinyl mode, except playback returns
to the Cue point anytime the top platter is touched. The outer jog wheel
still performs the pitch bend function (or effects ratio when Jog is on).
e. The wheel can also be used to adjust the out point of a loop. Activate the
Loop Out Adjust mode by holding down the Loop Out button until the
numeric position shows at the bottom of the display. Turn the wheel to
the new out point. Press Loop Out again to save the new point and exit
the mode, or press Reloop to exit and return to the previous out point.
10. TIME DIVISION INDICATOR – Indicates the time division (in beats)
used by the DSP FX (#14). When 1/4 is selected, the activated FX will
modulate with every quarter beat; 1/2 signifies half beats; 3/4 signifies
three quarter beats; 1/1 signifies one beat; 2/1 signifies 2 beats; and 4/1
signifies 4 beats (1 measure).
11. FX RATIO ENCODER – This multi-function encoder controls various
parameters of the unit, depending on the selected mode: FX Ratio,
Sampler pitch, Vinyl brake time, and MP3 folder browsing. See operat-
ing instructions for further explanation.
22. PITCH SLIDER – Used to adjust the playback pitch percentage. The
slider is a set adjustment and will remain set until it is either moved, or
the PITCH LOCK is turned on.
12. FOLDERS – With the browsing function active, this button enables
browsing folders on an MP3 disc. With this function active, turn the
encoder to browse folders. Disable to browse all tracks on the disc.
23. PITCH BEND BUTTONS – Used to temporarily decrease or increase
the playback speed. Pitch will return to the current setting when
released.
13. PLUS BUTTON – Moves the Time Division Indicator (#10) to the right
[for use with DSP FX (#14)].
14. FX SELECT – These six buttons refer to each of the individual DSP
effects. Press once to engage (illuminated) and press again to disen-
gage. Use the TIME KNOB, RATIO KNOB, MINUS BUTTON, and
PLUS BUTTON to fine tune the parameters used for these FX. In the
case of the Filter effect, pressing once engages or disengages the auto-
filter effect (illuminated red). Holding down the button engages the man-
ual filter effect (illuminated green).
24. SAMPLER BUTTON – Once cue and/or loops are saved to one or all
of the MEMORY PADS (#26) the SAMPLER button can be engaged
(illuminated blue). Once in this mode, sounds stored in the MEMORY
PADS will play regardless of whether the unit is in CUE, PLAY, or
PAUSE mode. This means that you can play samples at the same time
that your CD is playing. Press the SAMPLER button again to disable
and stop sample playback. The audio sample can even play after the
disc has been ejected. The sampler pitch can be adjusted by turning
the TIME KNOB, or by pressing the button down and rotating the JOG
WHEEL simultaneously. The sampler volume can be adjusted by turn-
ing the RATIO KNOB or by pressing the button down and rotating the
JOG WHEEL simultaneously. By using the SAMPLE MODE button
(section #34), samples can be played once, or looped continuously.
15. OUTER JOG BUTTON – Activates the outer jog wheel to control the
DSP effects Ratio parameter. This function is only active when an effect
is on. If Jog is on but all effects are off, the outer wheel still controls the
pitch bend.
16. TAP BUTTON - Tap along with the music to enter manual BPM values
for use with DSP FX. This is generally used to manually calculate
BPMs when the Auto BPM function is unable to lock onto a consistent
beat. You must tap at least four times in order for a calculation to occur,
and the calculation will only be as accurate as your tapping. Using this
button will disengage the Auto BPM function. To return to Auto-BPM,
simply hold down the Tap button until the display reads A.BPM in the
top left corner.
17. PITCH RANGE INDICATORS – Indicates the pitch range in percent as
selected by #19.
18. KEY LOCK BUTTON – Enables the key lock function, which allows the
tempo or BPM of the music to be altered without affecting the key. This
button is illuminated when enabled.
19. PITCH RANGE BUTTON – Selects between a pitch range of +/- 8, 16,
25, or 100%.
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25. LOOP IN / OUT / RELOOP – These buttons control the marker points
for seamless, on-the-fly looping. Press IN to set a cue point or the
starting point of a seamless loop. Press OUT to set the ending point
of a loop, and the loop will continue to play until the OUT button is
pressed again. If a seamless loop has been made, but the CD player
is not actively in loop mode (not playing), pressing the RELOOP but-
ton will instantly reactivate the loop. Press OUT to exit the loop.
LOOP and RELOOP will appear in the LCD display when the reloop
function is available. During play mode, pressing the RELOOP button
will instantly return play to the last set point without interrupting play-
back. The wheel can also be used to adjust the out point of a loop.
Activate the Loop Out Adjust mode by holding down the Loop Out but-
ton until the numeric position shows at the bottom of the display. Turn
the wheel to the new out point. Press Loop Out again to save the new
point and exit the mode, or press Reloop to exit and return to the pre-
vious out point
31. SEEK BUTTONS – Allows you to SEEK through a track or a CD in
either direction. While in pause mode, tracks can be moved one frame
at a time. Holding down one of these buttons will cause the search in
that direction to occur at a faster rate. Holding down either Seek but-
ton while turning the wheel will engage Fast Search.
32. SEARCH BUTTONS – Tapping one of these buttons will skip to the
previous or next track. Holding it down will rapidly skip through the
tracks.
33. OPEN/CLOSE BUTTON – Opens or closes the CD tray. The CD will
only eject while in pause or cue mode, and will not work while a CD is
playing. If the tray is left open, it will close automatically after a brief
time.
34. SAMPLER SEQUENCER – Once you have more than one pad loaded
with a cue or loop, these pads can be sequenced and played back in
succession in the order that you choose. For example, if you have all
four pads loaded, press the SAMPLER (#24) button to enter this
mode. Press the RECORD button and it will light red. Then press the
PADS buttons in the desired sequence. Up to 12 steps can be stored
in this sequence. Then press the PLAY button in the SAMPLER
SEQUENCER section and the sequence will play. Press MODE to
switch between SAMPLE or LOOP mode. SAMPLE will play the
sequence once, then end. LOOP MODE will continue to play the
sequence over and over. The SAMPLER SEQUENCER feature works
in CUE, PLAY, OR PAUSE modes. Sample mode has two functions.
When playing a sample from the memory pads, the sample will stop
playing as soon as the pad is released. Sample mode also means the
SAMPLER SEQUENCER will play through the sequence once and
end. When in Loop mode, both samples and sequences will play con-
tinuously until the sampler mode is disabled
26. MEMORY PADS – Four different cue points and/or loops can be saved
to these buttons. See operating instructions on page 11 for further
explanation.
27. CLEAR BUTTON – Clears cue points stored in the MEMORY PADS
(please refer to item #25).
28. SAVE BUTTON – After creating a loop point (#25), pressing this button
allows you to store the loop to one of the four MEMORY PADS. While
the SAVE button is flashing red, press one of the memory pads to store
the loop in that location. Pads can also be overwritten in the same way.
29. PLAY/PAUSE BUTTON – Press to play the CD from the current loca-
tion, or to pause it at the current location.
30. CUE BUTTON – During normal playback, pressing the button immedi-
ately returns the track to the last set cue point and pauses playback
when released. Pressing CUE again will engage the cue monitor,
which plays the track from the cue point until you release the CUE but-
ton. If you press pause (#29) at any time other than the currently
stored cue point, pressing CUE will reset the cue point to the new posi-
tion. Whenever the Cue button is flashing, pressing it will save a new
Cue point. A cue point can also be set in real time in VINYL MODE by
holding the top portion of the platter and pressing cue, a cue point will
be set at the current position.
35. REVERSE BUTTON – When engaged (illuminated) playback will occur
in the opposite direction (backwards). This function works for normal
playback, sample playback and loop playback.
CONNECTIONS
36. AUDIO OUT – This analog output signal requires a pair of RCA cables
(left and right) to be connected to a line level input.
37. DIGITAL OUT – This digital output signal requires one SP/DIF (75
Ohm, coaxial) cable to be connected to a SP/DIF input on your mixer
or computer.
38. FADER START / RELAY – This connection allows two CD players to
be linked for relay play. This can also be connected to a mixing board
that supports automatic fader start.
39. VENT SLITS – These openings are used for the proper ventilation of
the unit. In order to prevent overheating and to insure proper opera-
tion, do not cover or block these slits.
40. POWER BUTTON – Turns the unit on and off.
41. AC IN – Plug in the power supply cable here. The plug can only be
inserted in one direction, so do not force it.
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LCD DISPLAY
57. ANTI SHOCK AND BUFFER INDICATOR – Indicates the current sta-
tus of the buffer memory. This is represented on the display by a
bucket being filled or emptied. The bucket itself represents the
instant start function (which works by buffer memory). If the bucket is
flashing, the instant start is not available. Each bar within the bucket
represents 2 seconds of anti shock protection. There is up to 10 sec-
onds of anti shock protection available. It is recommended to let the
bucket fill up before using the jog wheel in vinyl mode.
58. X/Y/BPM – Indicates whether PARAMETER (#59) is displaying the
BPM or effect parameters
59. PARAMETER – Shows the current BPM count, or tempo of the
music. Also shows the effects TIME and RATIO parameters while
they are being adjusted.
60. TIME BAR – Shows a proportionate visual representation of the time
remaining or time elapsed.
61. TIME DISPLAY – Displays the time of track(s) currently selected in
increments of Minutes, Seconds, and Frames.
62. TEXT – The text portion of the display (the bottom row) is mainly
used to display MP3 file names or CD text information. It is also used
to display various messages, such as effects parameter settings and
more. See operating instructions for further explanation.
63. ELAPSED / TOTAL / REMAIN – Indicates whether the time shown on
the display refers to total remaining time or track remaining time. If
either of these are not illuminated, this indicates elapsed track time.
42. TRACK – Indicates the current track selected or being played.
43. CD/MP3 – Indicates whether the current disc is a standard audio disc
or an MP3 disc.
44. PITCH VALUE – Shows the percentage of the pitch slider.
45. LOCK - Shows when Pitch Lock and/or Key Lock are active.
46. SINGLE – Controlled by the CTN/SGL button, this indicates when the
unit is set to play just one track at a time. When this is not illuminat-
ed, the CD will play continuously through all tracks.
47. A.BPM – Indicates when Auto BPM is active. To activate, press and
hold the TAP button.
48. A.CUE – Indicates when Auto Cue is active. To activate Auto Cue,
press and hold the SGL/CTN button
49. LOOP – Indicates when the CD is in loop mode.
50. RELOOP – Indicates when there is a previously set loop, and that the
loop is ready to be played again.
51. EFFECT – Indicates when an effect is active.
52. PLAY – Indicates when the unit is currently playing a CD.
53. HAND – Indicates when the touch sensitive surface of the jog wheel
is active.
54. PAUSE – Indicates the unit is in CUE or PAUSE mode.
55. CUE – Indicates the unit is at a cue point and is ready to play.
56. WHEEL INDICATOR – This is a visual representation of a vinyl mark-
er, which is traditionally used to mark the location of a certain sound
or cue point on a vinyl record. Here, it indicates the play position,
rotates during playback in either direction, and stops during cue or
pause mode. It also indicates the speed of the forward and reverse
search operation.
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SET UP
Checking the contents
Check that the carton contains all of the following items:
• Tabletop CD player unit
• Printed user’s manual
• One RCA cable
• One power cable
• One fader start / relay cable
Installing the Unit
• Place the unit on a flat, level surface.
• Be sure the player is in a well-ventilated area where it will not be exposed to direct sunlight, high temperatures, or high humidity.
• Try to place the unit as far as possible from TVs and tuners, as the unit may cause undesirable interference.
• The player will work normally when the unit is within 15 degrees of the vertical plane. If the unit is tilted excessively, discs may not load or unload prop-
erly, or playback may be adversely affected.
• The unit’s LCD screen is designed to be clearly visible within the angles shown in the figure below. Place the unit so that the LCD screen is within this
visual range for optimal clarity.
CONNECTIONS
• Make sure that the unit and any other equipment in the signal chain are turned off prior to making any connections.
• Connect the RCA cable to the rear of the unit and to the input on your mixer.
• Connect the power cable to the rear of the unit and to a proper AC outlet.
CAUTION
• Be sure to use the supplied cables. Using other types of cables may result in unit damage.
• To avoid severe damage to the unit, besure the power is OFF when making any connections.
8
OPERATING INSTRUCTIONS
encoder to browse the list of tracks on the CD. While the track number is
flashing, push down on the encoder to select the track. If it is an MP3 disc
with folders, use the FOLDER encoder to browse folders as desired. The
FOLDER button will light up when in Folder mode.
UPDATING FIRMWARE
Checking Firmware Version
• Turn the unit off.
• Hold down the MODE button (under SAMPLE SEQUENCER) while pow-
ering up the unit.
• Release MODE to go back to the normal playback mode.
Updating The Firmware
STARTING PLAYBACK
Firmware updates may, as necessary, become available from Stanton’s
ed to create a bootable CD. We recommend using Magic ISO Maker
Press the PLAY/PAUSE button during the pause or cue mode to start play-
back. The PLAY/PAUSE button illuminates with a solid green light during
playback.
• Once you have burned a bootable disc from the ISO file, insert the CD
into the C.314. The display will read UPDATE, then SUCCESS.
• The unit will automatically eject the CD once the update is complete.
• Turn the unit off and back on to complete the update process.
STOPPING PLAYBACK
There are two ways to stop playback. Press the PLAY/PAUSE button dur-
ing playback to pause at that point, or press the CUE button during play-
back to return to the position at which playback started.
OPENING AND CLOSING
Press the OPEN/CLOSE button to open or close the disc tray, or press the
PLAY button and the disc tray will close automatically. If the tray is not
closed after 60 seconds it will close automatically and enter pause mode.
The disc tray cannot be opened during playback. This prevents playback
from being interrupted if the OPEN/CLOSE button is pressed accidentally.
Stop playback by engaging cue or pause mode, and then press the
OPEN/CLOSE button.
CUEING
Cueing is the action of preparing tracks for playback. When the CUE but-
ton is pressed, playback returns to the cue point and enters pause mode.
When the PLAY/PAUSE button is pressed during the cue mode, playback
starts. Playback can also be resumed from cue mode by pressing the
PLAY/PAUSE while holding the CUE button. This same action can be per-
formed on the memory pads.
LOADING DISCS
Auto Cue
Hold a disc by its edges and place on the disc tray with the label side fac-
ing up. Do not touch the play surface (glossy side). CAUTION: Do not
place foreign objects on the disc tray and do not place more than one disc
on the tray at a time. Doing so may result in malfunction and damage of
the unit. Do not push the disc tray in manually when the power is off, as
this may also result in malfunction and damage.
The unit’s Auto-Cue function will automatically set the first cue point at the
beginning of each track. To return to that cue point, simply press the cue
button. To save that cue point, hit save and press any pad. If the pad
already has a cue point, it will be replaced.
• To turn Auto Cue on and off, hold down the SGL/CTN button. When Auto-
Cue is on, the display will show A.Cue
DO NOT POWER OFF UNIT WHILE DISC IS INSERTED
Removing the disc from the drive before powering off will insure
that the laser pick-up remains properly calibrated over time.
Leaving a disc in the tray while powering off could also cause the
jog wheel sensitivity to shift, as the same "memory" is shared
between laser pick-up and jog wheel calibration data. See "Jog
Wheel Sensitivity" on page XX for sensitivity adjustments.
Setting Cue Points
There are several ways to set and recall cue points, either in real-time to
enhance a performance and create cool effects, or offline for fine adjust-
ments.
• During playback, press any empty memory pad to set a cue point on the
fly. The pad’s indicator will flash red while saving the cue point, and then
turn to green to show it is ready for playback. Press it again to return to
the cue point in real-time. Once the cue has been recalled, the indicator
will turn red to show playback was started from that cue point.
BURNING CD-R’s CD-RW’s
When burning CD-R’s or CD-RW’s for the C314, it is strong-
ly recommended to set your burner at 8x write speed. You
can change the write speed within your CD burning software.
Check the following links for specific instructions:
• During playback in Vinyl mode, touch the platter and press the CUE but-
ton to set a new cue point. The unit will enter pause / cue mode.
• During pause, use the jog wheel to find the right cue point. In CD mode
(vinyl off), the unit will repeat the same frame over and over, creating a
stutter effect. This function is called Frame Search. While the CUE but-
ton is flashing, press it to select the cue point. In VINYL mode, the plat-
ter will act just like a turntable.
• Windows: http://support.microsoft.com/kb/309522/en-us
SELECTING TRACKS
HINT: Anytime the CUE button is flashing, it means it is ready to save
a new cue point.
Whether using MP3 or standard audio discs, tracks can be selected in one
of two ways:
• Select the desired track by pressing the Track back or forward buttons to
move to the previous or next track. When a new track is selected during
playback, playback begins as soon as the track selection is completed.
• Press the BROWSE button located to the left of the LCD display. Turn the
9
BEAT MATCHING
USING EFFECTS
Adjusting the Pitch
Effects
With your first deck playing and your second deck cued, start playback in
sync with the downbeat of the song playing on the other deck. Quickly
adjust the pitch using the PITCH SLIDER to match the tempo of deck one.
Moving the slider up (away from you) will decrease the tempo, while mov-
ing it down will increase the tempo.
There are seven on-board effects: auto filter, manual filter, echo, pan,
phase, flanger, and transformer. Up to three effects can be used simulta-
neously.
• To activate an effect, simply tap the desired FX SELECT button. Both fil-
ters are activated via the FILTER button. The manual filter is activated by
holding down the button until it lights up green.
Pitch Bending
As you are finding the right tempo, the track position will drift until it is fine-
tuned and the tempo is matched. Pitch Bending provides a quick fix to
keep the position as close as possible to deck one. Pressing the PITCH
BEND – or PITCH BEND + buttons will decrease or increase the speed of
playback temporarily. The extent to which the speed is changed is propor-
tionate to the amount of time the button is pressed. For example, if the
PITCH BEND + button is held in continuously, the speed continues to
increase until the maximum limit set by the PITCH RANGE is reached.
Once the PITCH BEND + button is released the pitch will return to the pitch
set by the PITCH SLIDER.
Parameters
• Use the Time Division Indicators to change the effects time in sync with
the music, or the FX TIME encoder to adjust it manually. When 1/4 is
selected, the activated effect will modulate with every quarter beat; 1/2
signifies half beats; 3/4 signifies three quarter beats; 1/1 signifies one
beat; 2/1 signifies 2 beats; and 4/1 signifies 4 beats (1 measure).
• The FX RATIO encoder controls the depth, feedback, or level, depending
on the effect. This parameter can also be controled by the outer jog
wheel by activating the OUTER JOG button.
The jog wheel can also be used to temporarily bend the pitch of the music
during normal playback. Rotate the wheel clockwise to speed up and
counter-clockwise to slow down. The speed that you rotate the jog wheel
determines the percent of pitch bend. It is recommended that you use the
outer edge of the jog wheel for this type of control, as touching the top sur-
face may cause interruption of playback in certain modes of operation.
Hint: With OUTER JOG active, turn on the manual filter by holding the
FILTER button. Now, turn the outer wheel to create a filter sweep.
Key Lock
This functions allows the tempo or BPM of the music to be altered without
affecting the musical key. While this button is illuminated, the key will be
locked at zero. This is handy when accelerating tracks to avoid the chip-
munk effect.
VINYL AND SCRATCHING
Vinyl Mode
In Vinyl Mode the inner jog wheel will simulate the behavior of a turntable.
The top surface of the wheel is touch sensitive. Putting your hand on the
wheel will stop playback, as it would on a vinyl record. Once playback is
stopped, moving the wheel back and forth will create a scratching effect,
like on an analog turntable.
• To activate Vinyl mode, press the VINYL button.
Adjusting the Vinyl Start and Brake times
You can adjust the start and brake times so it starts up like a turntable
when pressing the PLAY/PAUSE button while in vinyl mode.
• Hold the VINYL button until is starts flashing
• Use the encoder labeled VINYL START (left) to adjust the start time.
Simply turning the encoder will fine tune the start time. For a faster
adjustment, push down on the encoder while turning the outer jog wheel.
• Use the right encoder, labeled VINYL BRAKE to adjust the brake time.
Follow the same instructions as for the start time.
• Press the VINYL button to exit
Touch Rewind
With this feature active, every time you touch the top wheel surface, play-
back pause and return to the last cue point. Upon releasing the wheel,
playback will resume from that cue point. This enables a quick and effec-
tive beat juggling effect with a single record… or cd rather.
• To activate Touch Rewind mode, press the TOUCH REWIND button.
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Changing the Sample Pitch and Level
LOOPS
The pitch and level of each sample can be adjusted individually. In order to
do so, Sample mode must be active, and the sample you wish to adjust
must be playing.
Creating Loops
• Engage playback by pressing the PLAY/PAUSE button, causing it to illu-
minate solid green (not flashing).
• With the sample playing, press and hold the SAMPLE button until it starts
flashing.
• Set the start point of the seamless loop by pressing the IN button at the
desired point in time. This will cause the OUT button to flash green.
• To adjust the pitch, turn the SAMPLE PITCH encoder. For broad adjust-
ments, press and turn the encoder.
• Set the end point of the loop by pressing the OUT button at the desired
point in time. Playback will immediately return to the previously set IN
point and play to the OUT point, creating a seamless loop without inter-
ruption. The RELOOP button will now be flashing green, and the LOOP
indicator on the LCD screen will now be flashing.
• To adjust the level, turn the SAMPLE LEVEL encoder. For broad adjust-
ments, press and to turn the encoder.
SAMPLER SEQUENCER
• To exit the loop, press the OUT button again. When the music reaches
the OUT point, it will play through it instead of looping back to the IN
point.
Once you have more than one pad loaded with a cue or loop, samples can
be sequenced and played back in succession in the order that you choose.
This works like any ordinary step-sequencer, meaning that samples are
sequenced offline so it does not matter how quickly you trigger the sam-
ples, it will play the entire sample then move on to the next one seamless-
ly.
• To replay or re-enter the loop, press the RELOOP button. The loop can
be re-triggered by pressing the RELOOP button (until a new loop is cre-
ated). Press the OUT button to exit the loop again.
Modifying Loops
Creating a Sequence
Once a seamless loop is created, the OUT point can be changed.
• With the sampler engaged, press the RECORD button in the SAMPLER
SEQUENCER section (#34) and it will light red.
• Hold down the Loop Out button until the time position shows at the bot-
tom of the display.
• Press the pads in the desired sequence (empty pads will not be record-
ed). Up to 12 steps can be stored. If you are recording less than 12
steps, press record again to end the sequencing.
• Turn the wheel to the desired out point.
• Press Loop Out again to save the new point and exit the mode, or press
Reloop to exit and return to the previous out point.
• Press the PLAY button in the SAMPLER SEQUENCER section and the
sequence will play. Press MODE to switch between SAMPLE or LOOP
modes. SAMPLE will play the sequence once, then end. LOOP MODE
will continue to play the sequence over and over until sampler mode is
disabled. The SAMPLER SEQUENCER feature works in CUE, PLAY, OR
PAUSE modes.
THE MEMORY PADS
Using Cue Points
• To save a cue point to an empty pad, simply press the pad. It will flash
red, and then turn solid green, letting you know that a cue point has been
stored.
Sample and Loop modes
• Sample mode has two functions. When playing a sample from the mem-
ory pads, the sample will stop playing as soon as the pad is released.
Sample mode also means the SAMPLER SEQUENCER will play through
the sequence once and end.
• Press the button again, and playback will seamlessly restart from the
stored cue point and the button will turn red. You can repeatedly press
the Pads to create a stuttering effect. If the unit is in pause or cue mode,
pressing the button will start playback from the stored cue point, but will
only keep playing while the button is depressed, just like the main CUE
button.
• When in Loop mode, both samples and sequences will play continuous-
ly until the sampler mode is disabled.
• To save the current cue point (either created manually or by the Auto Cue
function), first press SAVE, then the pad on which to save the cue point.
Using Loops
• Loops must be created using the main loop interface. Once a loop Is cre-
ated, press the SAVE button followed by the pad on which to save that
loop.
Clearing the Pads
• Press the CLEAR button (#27). While it is flashing, press the pad(s) you
wish to clear and those will also flash red. Press CLEAR once more to
complete the process, and the pad lights will now turn off, letting you
know that there is no information stored in them.
USING SAMPLES
The on-board sampler simply uses cue points and loops, and plays them
back from the internal memory, independently of the audio from the disc.
• Once cue points or loops are stored to one or more of the memory pads,
pressing the SAMPLER button (#24) will engage sampler mode. SAM-
PLER button will illuminate in blue.
• Use any memory pad to trigger a sample.
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SAVING PRESETS AND CUE POINTS
RELAY PLAY USING TWO PLAYERS
This unit will retain the setting you have made for most of the functions
even if you unplug it. These functions include Pitch Range, Pitch Lock, Key
Lock, effects, Vinyl and Touch Rewind, Single/Continuous, Auto BPM, and
Repeat.
When both CD players are connected to each other via their FADER
START / RELAY jacks, the players can work in unison by playing tracks
one after another from both units.
• Set both players to single play mode (the SINGLE indicator will be illu-
minated in the LCD displays).
In addition, the unit will save and recall cue points and loops saved to the
four pads for up to 500 CD's.
• Begin playback on the first player.
• When the first track ends, playback will automatically start on the second
player and the first player will automatically enter standby mode.
• When the track on the second player ends, the first player will play the
next track. The players will continue to perform continuous relay play
until stopped or until the last track is played.
• To save cue points, loops, and setting, press and hold the SAVE button
until the display reads SAVING
For example, if everytime you turn on the unit you want it to load up in vinyl
mode, with the pitch range set to 16%, single mode, and auto cue on, turn
on all those functions and save.
• You can set a cue point on the standby player to jump directly to that
point.
SLEEP
WARNING: Do not power off the unit right after saving. You must wait
at least 3 seconds in order for the new presets / cue points to be
stored in memory.
The C.314 will automatically go into sleep mode after 15 minutes of inac-
tivity. Press either the Play or Cue button to wake it up.
JOG WHEEL SENSITIVITY
The touch sensitivity of the jog wheel can be adjusted to fit the needs
and feel of different users. When adjusting the sensitivity, be con-
scious of extreme settings which may affect your performance.
Setting the sensitivity too high would engage the touch sensitivity
with the hand just above the wheel. Setting the sensitivity too low
may not engage the touch even while pressing firmly on the wheel.
• To adjust the jog wheel touch sensitivity, press and hold the PITCH
BEND button while turning either encoder. Release PITCH BEND
when done. Wait at least 3 seconds before powering off the unit.
FACTORY SETTINGS
To return to factory settings…
• Power off the unit
• Press and hold the CLEAR button as you power up the unit,
• The display will read clearALL, release the CLEAR button
WARNING: Restoring factory settings will delete cue point memory.
FADER START
By connecting the CD player to a mixing board that has the fader start fea-
ture, the crossfader will engage playback or cue mode depending on its
location. If the CD player is connected to the left side of the crossfader,
playback will start once the fader is moved from the left most position
towards the right. The CD player will re-cue itself when the crossfader is
brought back to the left most position. Two CD players can be hooked up
in this fashion to work on both sides of the crossfader.
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SPECIFICATIONS
1. APPLICATION Model C.314
2. POWER SOURCE
US: 120V, 60Hz, AC 18W
EU: 230V, 50Hz, AC 18W
UK: 240V, 50Hz, AC 18W
JPN: 100V, 50/60Hz, AC 18W
ARG: 220V, 50Hz,AC 18W
AUS: 240V, 50Hz,AC 18W
3. DIMENSIONS
4. WEIGHT
318 (W)x 358 (D)x 109.5 (H) mm
4.4Kgs
5. AUDIO CHARACTERISTICS
(1) Frequency Response
(2) Output Level
20Hz to 20kHz +0/-1.5 dB
+6dBV
(3) THD+N
(4) S/N Ratio (ref: fullscale)
<0.015% @ 1kHz
85dB
6. SEARCHING TIME (TEST DISC: TCD-792)
ITEM
TYPICAL
LIMITS
4sec
6sec
CONDITION
(1)
(2)
Short access time 2sec
Long access time 4sec
Play next track
Track 1 ->Track 20
Track 20 ->Track 1
7. PLAYABILITY
ITEM
TYPICAL
1mm
1mm
75um
140um
LIMIT
CONDITION
TCD-725
TCD-725
TCD-725
TCD-712 W/O TRACK JUMP
TCD-731R
(1)
(2)
(3)
(4)
(5)
Interruption
Black dot
Finger prints
Eccentricity
Vertical deviation 1mm
0.7mm
0.6mm
65um
140um
0.5mm
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WARRANTY & RETURN POLICY
Warranty
Through Stanton’s authorized dealers around the World, Stanton, or one of Stanton’s authorized distributors outside the U.S., will, without charge, repair
or replace, at the sole discretion of the entity responsible for making the repair or providing the replacement, any Stanton merchandise proved defective
in material or workmanship for a period of one (1) year following the date of original purchase. Exceptions to this warranty are as noted below:
The warranty for mechanical parts which are subject to wear and tear are limited to the earlier to occur of thirty (30) days following the date of original
purchase or the following number of cycles: Faders - 15,000; Rotary potentiometers - 10,000; and Switches - 10,000.
Stanton will warrant all replacement parts and repairs for ninety (90) days from the date of original shipment. Repairs made necessary by reason of mis-
use, alteration, normal wear, or accident are not covered under this warranty.
Returns
Authorized Stanton dealers are only authorized to sell and distribute merchandise within a specific country. All goods requiring warranty repair or replace-
ment must be returned (freight prepaid if not hand-delivered) to the authorized Stanton dealer from whom the merchandise was purchased and in the
same country where the merchandise was purchased. For purposes of purchases made via the Internet, the merchandise must be returned to the author-
ized Stanton dealer in the country where the authorized Stanton dealer which sold the merchandise to purchaser is located and not the authorized Stanton
dealer in the country where the purchaser is located or the country in which the merchandise was received. Any returns to a non-authorized dealer or to
an authorized Stanton dealer not in the same country as the merchandise was intended to be sold or as set forth above will void this warranty.
To initiate a warranty repair, you must contact the authorized Stanton dealer from whom you purchased the merchandise, and follow such authorized
Stanton dealer’s return policy.
Stanton assumes no risk and shall be subject to no liability for damages or loss resulting from the specific use or application made of the merchandise.
Stanton’s liability for any claim, whether based on breach of contract, negligence, infringement of any rights of any party, or product liability, and relating
to the merchandise shall not exceed the price received by Stanton from your purchase of such merchandise. In no event will Stanton be liable for any
special, incidental or consequential damages (including loss of use, loss of profit and claims of third parties) however caused, whether by the negligence
of Stanton or otherwise. To the extent permitted by law and except as otherwise provided above, Stanton disclaims any express or implied warranties of
merchantability or fitness for a particular purpose.
The above warranty provides you with specific legal rights. You may also have additional rights, which are subject to variation from state to state and
country to country.
If there is a dispute regarding the warranty of merchandise that does not fall under the warranty conditions stated above, please include a written expla-
nation with the merchandise when returned pursuant to the terms and conditions set forth herein.
Stanton Magnetics, Inc, 3000 SW 42 St. Hollywood, Florida 33312.
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